3D Math Primer for Graphics and Game Development, 2nd Edition Book + PRICE WATCH * Amazon pricing is not included in price watch

3D Math Primer for Graphics and Game Development, 2nd Edition Book

3D Math Primer for Graphics and Game Development : Hardback : Taylor & Francis Inc : 9781568817231 : 1568817231 : 02 Nov 2011 : This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.Read More

from£54.14 | RRP: £44.99
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  • Foyles

    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

  • Blackwell

    Rev. ed. of: 3D math primer for graphics and game development. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience...

  • Pickabook

    Fletcher Dunn, Ian Parberry

  • 1568817231
  • 9781568817231
  • Fletcher Dunn, Ian Parberry
  • 19 October 2011
  • A K Peters/CRC Press
  • Hardcover (Book)
  • 846
  • 2
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