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Advanced 3-D Game Programming with DirectX 7.0 (Wordware Game Developer's Library) Book
This latest addition to the Wordware Game Developer?s Library describes how to create computer games with cutting-edge 3-D algorithms and effects. Advanced 3-D Game Programming Using DirectX 7.0 is intended specifically for those who know how to program with C++ but have not yet explored game or graphics programming. The authors include coverage of artificial intelligence, client-server networking using UDP, multi-texture effects, multi-resolution surface techniques, alpha blending, and more. Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader the opportunity to make their own additions. The CD includes: Full source code in C++, including a complete game demonstrating techniques covered in the book Microsoft?s DirectX 7a SDK Source code to other 3-D engines, including Quake, GL Quake, Quakeworld, Descent 1, Descent 2, Golgotha, and Crystal Space Select articles on advanced gaming topics contributed by members of the graphics and game programming industry Paint Shop Pro evaluation edition for making texturesRead More
from£59.50 | RRP: * Excludes Voucher Code Discount Also available Used from £27.90
- 1556227213
- 9781556227219
- Adrian Perez
- 1 June 2000
- Wordware Publishing Inc.,U.S.
- Paperback (Book)
- 610
- Pap/Cdr
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