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Building a 3D Game Engine in C++ Book
This book/disk set offers all the technical information, programming code, and software to build a unique game engine that can be used to create a variety of custom 3D games from scratch. It shows how to use artificial intelligence to make intelligent monsters for a game.Read More
from£51.23 | RRP: * Excludes Voucher Code Discount Also available Used from £37.72
- 0471123269
- 9780471123262
- Brian Hook
- 4 August 1995
- John Wiley & Sons
- Paperback (Book)
- 448
- Pap/Dis
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