Character Modeling with Maya and ZBrush: Professional Polygonal Modeling Techniques Book + PRICE WATCH * Amazon pricing is not included in price watch

Character Modeling with Maya and ZBrush: Professional Polygonal Modeling Techniques Book

Takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. This title teaches you Pipeline and modeling guidelines; overview of Maya; introduction to ZBrush modeling; concept art; anatomy; creating a video game character; creating a hyper-real character; and creating a photo-real character.Read More

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  • TheBookPeople

    Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

  • 0240520343
  • 9780240520346
  • Jason Patnode
  • 19 January 2008
  • Focal Press
  • Paperback (Book)
  • 408
  • Pap/DVD
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