Core Techniques and Algorithms in Game Programming: CCNA 1-4 Instructor's Manual (NRG) Book + PRICE WATCH * Amazon pricing is not included in price watch

Core Techniques and Algorithms in Game Programming: CCNA 1-4 Instructor's Manual (NRG) Book

To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.Read More

from£52.63 | RRP: £38.99
* Excludes Voucher Code Discount Also available Used from £37.14
  • 0131020099
  • 9780131020092
  • Daniel Sanchez-Crespo Dalmau
  • 11 September 2003
  • New Riders
  • Paperback (Book)
  • 888
  • 1
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