Essential Mathematics for Games and Interactive Applications: A Programmer's Guide Book + PRICE WATCH * Amazon pricing is not included in price watch

Essential Mathematics for Games and Interactive Applications: A Programmer's Guide Book

Presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. This book covers such topics as color and lighting, interpolation, animation and basic game physics. It focuses on the issues of 3D game development useful to programmers and provides optimization guidance.Read More

from£27.15 | RRP: £35.99
* Excludes Voucher Code Discount Also available Used from £10.19
  • Blackwell

    Essential Mathematics for Games and Interactive Applications, Second Edition, presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix manipulation...

  • Pickabook

    James M. Van Verth, Lars M. Bishop

  • 0123742978
  • 9780123742971
  • James M. Van Verth, Lars M. Bishop
  • 27 June 2008
  • Morgan Kaufmann
  • Hardcover (Book)
  • 704
  • 2
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