Half-Real: Video Games Between Real Rules and Fictional Worlds Book + PRICE WATCH * Amazon pricing is not included in price watch

Half-Real: Video Games Between Real Rules and Fictional Worlds Book

A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines...Read More

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  • ASDA

    Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.

  • 0262101106
  • 9780262101103
  • Jesper Juul
  • 9 December 2005
  • MIT Press
  • Hardcover (Book)
  • 243
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