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Half-Real: Video Games Between Real Rules and Fictional Worlds Book
A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines...Read More
from£36.38 | RRP: * Excludes Voucher Code Discount Also available Used from £11.89
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ASDA
Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.
- 0262101106
- 9780262101103
- Jesper Juul
- 9 December 2005
- MIT Press
- Hardcover (Book)
- 243
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