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More Than a Game: The Computer Game as Fictional Form Book
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Product Description
Taking its cue from practices of reading texts in literary and cultural studies, this book considers the computer game as a new and emerging mode of contemporary storytelling. In a carefully organized study, Barry Atkins discusses questions of narrative and realism in four of the most significant games of the last decade: Tomb Raider, Half-Life, Close Combat and SimCity. This is a work for both the student of contemporary culture and those game-players who are interested in how computer games tell their stories.
- 0719063655
- 9780719063657
- Barry Atkins
- 8 May 2003
- Manchester University Press
- Paperback (Book)
- 176
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