Networked Graphics: Building Networked Games and Virtual Environments Book + PRICE WATCH * Amazon pricing is not included in price watch

Networked Graphics: Building Networked Games and Virtual Environments Book

Teaches programmers to create truly network-enabled computer graphics and games. This book explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions. It includes examples and case studies with working code in C++ and Python.Read More

from£35.86 | RRP: £42.99
* Excludes Voucher Code Discount Also available Used from £19.65
  • ASDA

    Equips programmers and designers with a grounding in the techniques used to create network-enabled computer graphics and games. This book offers a view of what types of different architectural patterns can be found in systems and helps readers learn the tradeoffs in achieving system requirements on the Internet.

  • Pickabook

    Anthony Steed, Manuel Oliveira

  • 0123744237
  • 9780123744234
  • Anthony Steed, Manuel Fradinho Oliveira
  • 25 December 2009
  • Morgan Kaufmann
  • Hardcover (Book)
  • 536
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