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Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books) Book
Explores aspects of pervasive games that concern game designers: what makes these games compelling what makes them possible and how they are made. This book covers everything from theory and design to history and marketing designers so that they can learn how to engage players' real-time experiences beyond the mobile phone or computer screen.Read More
from£N/A | RRP: * Excludes Voucher Code Discount Also available Used from £N/A
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Blackwell
Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public...
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Pickabook
Markus Montola, Jaakko Stenros, Annika Waern
- 0123748534
- 9780123748539
- Markus Montola, Jaakko Stenros, Annika Waern
- 22 July 2009
- Morgan Kaufmann
- Paperback (Book)
- 336
- ELSK4
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