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Real Time Cameras: A Guide for Game Designers and Developers (The Morgan Kaufmann Series in Interactive 3d Technology) Book
The control of cameras is as important in games as it is in cinema. This book discusses the key algorithms for camera control and shows how to implement them in code. It presents a practical approach to camera systems introducing their theory design and implementation. It includes analysis of camera and control systems from games.Read More
from£119.82 | RRP: * Excludes Voucher Code Discount Also available Used from £62.76
- 0123116341
- 9780123116345
- Mark Haigh-Hutchinson
- 12 May 2009
- Morgan Kaufmann
- Hardcover (Book)
- 544
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