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Understanding 3D Animation Using Maya Book
Here is both a general guide for understanding 3-D computer graphics as well as a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Each chapter first presents an initial concept, which details a proven method, before providing hands-on tutorials and projects. This approach details how and why animation techniques work and explains how to use Maya for creating sophisticated, state-of-the-art animations. The author distills real-world experience into helpful hints and step-by-step guides for common tasks. Read More
from£42.55 | RRP: * Excludes Voucher Code Discount Also available Used from £8.68
- 038700176X
- 9780387001760
- John Edgar Park
- 30 December 2004
- Springer
- Paperback (Book)
- 416
- Pap/Cdr
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