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iPhone Game Development (Developer Reference) Book
A technical and business guide to creating and selling iPhone games. It covers technical and commercial bases, from how to sign up for the Apple Development Program, master the development tools in the iPhone SDK, publish your game to the App Store, and convince people to buy it. It also covers Cocoa Touch and other features of the iPhone SDK.Read More
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Blackwell
New Apple Developer Series! A technical and business guide to creating and selling iPhone games If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. New Apple Developer Series! A...
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Pickabook
Chris Craft, Jamey McElveen
- 0470496665
- 9780470496664
- Chris Craft, Jamey McElveen
- 6 November 2009
- John Wiley & Sons
- Paperback (Book)
- 512
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